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Monday September 16, 2024 15:15 - 16:15 MDT
Our game programmers and game engines involve fights between heroes and their foes. There are «classical», traditional ways to express heroes and monsters fighting each other, but contemporary C++ is particularly expressive and versatile language and with out language there are many ways for heroes and monsters to hit at each other. These techniques are what this talk will explore
Speakers
avatar for Patrice Roy

Patrice Roy

Professor, Université de Sherbrooke
Patrice Roy has been playing with C++, either professionally, for pleasure or (most of the time) both for over 30 years. After a few years doing R&D and working on military flight simulators, he moved on to academics and has been teaching computer science since 1998. Since 2005, he’s... Read More →
Monday September 16, 2024 15:15 - 16:15 MDT
Track 3

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