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GC
Gavin Castaneda
Ricoh
Sr. Software Engineer
Monday
, September 16
08:45 MDT
Peering forward — C++’s next decade
Adams A
Herb Sutter
11:00 MDT
Back to Basics: Unit Testing
Maple 3/4/5
Dave Steffen
14:00 MDT
Message Handling with Boolean Algebra
Cottonwood 2/3
Ben Deane
16:45 MDT
Work Contracts – Rethinking Task Based Concurrency and Parallelism for Low Latency C++
Adams A
Michael Maniscalco
Tuesday
, September 17
09:00 MDT
Relocation: Blazing Fast Save And Restore, Then More!
Cottonwood 8/9
Eduardo Madrid
14:00 MDT
Back to Basics: Debugging and Testing
Cottonwood 8/9
Greg Law • Mike Shah
15:15 MDT
Techniques to Optimise Multithreaded Data Building During Game Development
Spruce 3/4
Dominik Grabiec
Wednesday
, September 18
09:00 MDT
Building Cppcheck - What We Learned from 17 Years of Development
Cottonwood 2/3
Daniel Marjamäki
14:00 MDT
Dependency Injection in C++ : A Practical Guide
Adams A
Peter Muldoon
15:15 MDT
Building Safe and Reliable Surgical Robotics with C++
Cottonwood 8/9
Milad Khaledyan
16:45 MDT
Adventures with Legacy Codebases: Tales of Incremental Improvement
Cottonwood 8/9
Roth Michaels
Modern C++ Error Handling
Adams A
Phil Nash
Thursday
, September 19
09:00 MDT
Deciphering C++ Coroutines - Mastering Asynchronous Control Flow
Adams A
Andreas Weis
Back to Basics: Functional Programming in C++
Maple 3/4/5
Jonathan Müller
14:00 MDT
Why is my build so slow? Compilation Profiling and Visualization
Adams A
Samuel Privett
16:45 MDT
Irksome C++
Maple 3/4/5
Walter E Brown
Friday
, September 20
10:30 MDT
C++/Rust Interop: Using Bridges in Practice
Cottonwood 8/9
Tyler Weaver
14:45 MDT
Data Structures That Make Video Games Go Round
Cottonwood 8/9
Al-Afiq Yeong
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